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Simple 3D Block Outs in Blender

If you already feel confident in 2D digital designs, and are interested in learning how to create simple designs in Blender? Join Tayler Olivas in this fundamental guide to 3D renderings in Blender.

Learning to create 3D renderings in Blender offers digital artists versatility, improved visualization, and enhanced job prospects across industries like animation, gaming, and architecture. Blender’s powerful tools for realistic rendering, creative freedom, and efficient workflows enable quick iteration and high-quality results. (2+ Hours)

Are you interested in learning more about Tayler's upcoming 3D for Concept Design mentorship program? Click HERE!
  • Tayler Olivas

    Instructor
  • Advanced

    Difficulty
Meet your instructor

Tayler Olivas

Tayler is a Visual Development Artist, Art Director, and professor in the film and games industry. Tayler's work has been showcased in numerous games, cinematics, and marketing materials for brands like Gucci, Team Fight Tactics, Spider-Man 2, Insomniac Games, Riot Games and Elodie. When not working on client projects, Tayler teaches at Laguna College of Art and Design in Southern California.

Tayler's expertise spans various digital media, including Adobe Photoshop CC, Blender, Zbrush, 3DCoat, Substance Painter, and Marmoset Toolbag, as well as traditional media like gouache, watercolor, oil paint, and markers (Copic and Prismacolor). Tayler holds a bachelor's degree in game art from Laguna College of Art and Design, where he graduated Summa Cum Laude.

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