Join Tayler Olivas on a journey as he develops an environment from a concept to a finished product using his tried and true system. Starting with sketches and research, Tayler will showcase references, his process of elimination, and iteration with Photoshop to create variations. Then watch as he translates those into a 3D models to play with differences in lighting and angles for quick compositions. Lastly, he will show you how he finalizes those images for presentation to clients or your portfolio. Finish this session in a live Q & A with Tayler to make sure you get the answers you need to succeed.
Tayler is a concept artist working in both film and games. His past and previous clients include Insomniac Games, Riot Games, Elodie, and several other private clients.
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